Blender files are invalid or corrupt
In order for Godot to import
.blend
files, the
filesystem/import/blender/blender3_path
editor setting must be set to the folder
containing the Blender executable. For
example, if Blender is installed at
/bin/blender
, set the value to
/bin
.
Otherwise, the blender scene and any scenes containing blender scenes can be considered invalid or corrupt by Godot.