Blender files are invalid or corrupt

In order for Godot to import .blend files, the filesystem/import/blender/blender3_path editor setting must be set to the folder containing the Blender executable. For example, if Blender is installed at /bin/blender, set the value to /bin.

Otherwise, the blender scene and any scenes containing blender scenes can be considered invalid or corrupt by Godot.

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