Blender files are invalid or corrupt
In order for Godot to import .blend
files, the filesystem/import/blender/blender3_path
editor setting must be set to the folder containing the Blender executable. For example, if Blender is installed at /bin/blender
, set the value to /bin
.
Otherwise, the blender scene and any scenes containing blender scenes can be considered invalid or corrupt by Godot.