content

Blender files are invalid or corrupt

In order for Godot to import .blend files, the filesystem/import/blender/blender3_path editor setting must be set to the folder containing the Blender executable. For example, if Blender is installed at /bin/blender, set the value to /bin.

Otherwise, the blender scene and any scenes containing blender scenes can be considered invalid or corrupt by Godot.

History

meta

tags: godot

created: 2024-06-16 18:19:02
modified: 2024-09-19 04:26:37