Working on fishy facts offline today.
- Copied TODOs from 20260606181828
- The basic puzzle mechanics and in-game editor
are here. I want to polish them, but I also want to
make a production schedule. So, I think I should
implement the basic version of all the other systems
first and tie them together to create the full game
loop that I want for the full game, so I can have a
good idea of if all the pieces work together and how
much time I might need to polish everything.
- The new features I want to include:
- Puzzle solution scoring system, to give puzzles more replayability.
- Game save, to remember player progression.
- Level select screen.
- Visual Novel mode (no choices) for when the main characters talk to each other.
- Stamp book and plushie collection system.
- Ending screen
- The new features I want to include:
- That said, I should try to address the most common player pain points.
- I would like I get all much of this done before the next MADE playtest, on the first Friday of next month.
TODO:
- Common pain points:
- Savestate
- Stage Select
- Level Select
- Visual novel mode
- Collectibles
- Ending screen
For later: