FBX conversion to glTF failed with error: 127
In Godot 4.3, FBX2glTF was replaced
with ubx and is no longer maintained.
1
However, the FBX2glTF import option
is still available in Godot and any existing FBX
assets might still be configured to use the
FBX2glTF importer. This can result in
the following error if FBX2glTF is not
installed: 2
ERROR: modules/fbx/editor/editor_scene_importer_fbx2gltf.cpp:92 - FBX conversion to glTF failed with error: 127.
To fix this issue in Godot 4.3 onwards, change
the import setting fbx/importer to
ufbx. Or, you can install
FBX2glTF again but this isn't
recommended since it's no longer maintained. 2