no signal stream 132:
- Playtesting at Austin Glitch State tonight
- Focusing on the part of the game leading the player to the work area
- Gitea won’t let me upload all of the builds 20241024232323
TODO (demo):
- Look sensitivity setting is missing
- You can drag the settings view while dragging a slider
- Use up/down controls to navigate between rows in card writer
- Keep anchor hidden after WASD movement until anchor is set again
- Maybe reduce volume of all sounds? Maybe just the safe keypad
- WASD left/right controls don’t go to next row in card writer when at the end or beginning of a row
- Decorative lights for elevator room near the door should be green instead of red
- Elevator chamber shutters are visible when door is open
- Hide a fuse in the elevator room against the sides of the wall? Maybe under something?
- Add keyboard controls for chat log
- There’s an item that looks like a pencil that should be labeled as a ballpoint pen?
TODO (full game):
- Remove the 1C card and replace it with spirit’s card
- Add a clue for where players should go in the study?
- Update injury-1 to say that the backup key is for the workshop
- Add hint about where bobby’s room is in 1G
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Add hint about EVA in 1GAlready done, fixed a bug that was preventing the dialog from showing up. - Add lockbox
- Add 3D printer parts
- Add 3D printer interaction
- Ask tanuki to create new key graphics
- Update the localization for 2e and 2f logs
- Improve wall hiding on corner in hallways
- Meeting room signal misspells Nevaeh
- No bins in bathroom
- Add sprint input for WASD movement
- Add z and c to rotate clockwise or counter-clockwise?
- Frame rate limit option
- Fuse pickup sound is missing
- 1G door closing sound and sparks sfx needs more work, also we need a particle effect to emphasize the fuse breaking
- Add door close sound
- Bedroom fixture needs sounds
For later:
- Sometimes the anchor point is wrong when you select an item, not sure how to reproduce.
- Add audio when hovering over door or keypad https://steamcommunity.com/app/2840590/discussions/0/6857382246109938235/
- #15 Add OCR for handwritten notes
- #16 Item highlight assist mode
- #34 Add input remapping support
- #43 Add option to toggle look and orbit controls
- #44 Controller support
- #45 Add shortcut for opening inventory
- #46 Add scroll wheel input to number spin box
- I could break the cassette tapes sometimes, which means you need to manually re-wind the tape back into the cassette.
- Maybe we should color coordinate drives and computers? I didn’t like it when I did this today, but maybe I could approach the problem in a different way… Also, the colors would mostly be useful for people who don’t read but I’m designing a game that depends a lot on reading.
- Change sensitivity settings to use text input instead of sliders, or increase granularity to something impossibly annoying (might need to add something to increase how fast the slider moves if you hold down one direction), or show both a slider and a text box, or add a stateful toggle between text input and slider value
- Add way to reset setting to defaults