no signal stream 131:

  • Want to focus on adding more content, so it’s unlikely that I’ll do much on the TODO lists today.

TODO (demo):

  • Look sensitivity setting is missing
  • You can drag the settings view while dragging a slider
  • Use up/down controls to navigate between rows in card writer
  • Keep anchor hidden after WASD movement until anchor is set again
  • Maybe reduce volume of all sounds? Maybe just the safe keypad
  • WASD left/right controls don’t go to next row in card writer when at the end or beginning of a row
  • Decorative lights for elevator room near the door should be green instead of red
  • Elevator chamber shutters are visible when door is open
  • Hide a fuse in the elevator room against the sides of the wall? Maybe under something?
  • Add keyboard controls for chat log
  • There’s an item that looks like a pencil that should be labeled as a ballpoint pen?

TODO (full game):

  • Add a way to get into the work area
  • Add 2e chat logs
  • Add 2f chat logs
  • Add lockbox
  • Add 3D printer parts
  • Add 3D printer interaction
  • Ask tanuki to create new key graphics
  • Update the localization for 2e and 2f logs
  • Improve wall hiding on corner in hallways
  • Meeting room signal misspells Nevaeh
  • No bins in bathroom
  • Add sprint input for WASD movement
  • Add z and c to rotate clockwise or counter-clockwise?
  • Frame rate limit option
  • Fuse pickup sound is missing
  • 1G door closing sound and sparks sfx needs more work, also we need a particle effect to emphasize the fuse breaking
  • Add door close sound
  • Bedroom fixture needs sounds

For later:

  • Sometimes the anchor point is wrong when you select an item, not sure how to reproduce.
  • Add audio when hovering over door or keypad https://steamcommunity.com/app/2840590/discussions/0/6857382246109938235/
  • #15 Add OCR for handwritten notes
  • #16 Item highlight assist mode
  • #34 Add input remapping support
  • #43 Add option to toggle look and orbit controls
  • #44 Controller support
  • #45 Add shortcut for opening inventory
  • #46 Add scroll wheel input to number spin box
  • I could break the cassette tapes sometimes, which means you need to manually re-wind the tape back into the cassette.
  • Maybe we should color coordinate drives and computers? I didn’t like it when I did this today, but maybe I could approach the problem in a different way… Also, the colors would mostly be useful for people who don’t read but I’m designing a game that depends a lot on reading.