no signal stream 129:
- Tested the demo build (see 20241018194335)
TODO (demo):
- Show controls and reset view button before lights are turned on.
- Split wall and gangway in reactor
- Add alert to button when circuit is complete in center
- Adjust EQ on music/sounds again
- Focus is not released when mouse button exits button hitbox while pressed
- Card is missing in card writer slot
- Add versioning to save file
TODO (full game):
- Fuse pickup sound is missing
- 1G door closing sound and sparks sfx needs more work, also we need a particle effect to emphasize the fuse breaking
- Add door close sound
- Bedroom fixture needs sounds
- Study b drives don’t lock
- Make stair cover clickable
- #14 shader instance parameter error
- Make staircase more obvious as a transition point (add some kind of fade or black fog)
- Playtesters tend to not be very familiar with how to record themselves playing a game well. I should write a guide explaining how to do that.
- The wrong study card writer is connected
- Improve wall hiding on corner in hallways
- Meeting room signal misspells Nevaeh
- No bins in bathroom
- Add 1C card to beacon group
- None of the quarters rooms are connected correctly
- Camera reset doesn’t work in hallways
- Add sprint input for WASD movement
- Add z and c to rotate clockwise or counter-clockwise?
- Frame rate limit option
- Update system requirements on Steam to not include architectures that I’m not distributing
For later:
- Sometimes the anchor point is wrong when you select an item, not sure how to reproduce.
- Add audio when hovering over door or keypad https://steamcommunity.com/app/2840590/discussions/0/6857382246109938235/
- #15 Add OCR for handwritten notes
- #16 Item highlight assist mode
- #34 Add input remapping support
- #43 Add option to toggle look and orbit controls
- #44 Controller support
- #45 Add shortcut for opening inventory
- #46 Add scroll wheel input to number spin box
- I could break the cassette tapes sometimes, which means you need to manually re-wind the tape back into the cassette.
- Maybe we should color coordinate drives and computers? I didn’t like it when I did this today, but maybe I could approach the problem in a different way… Also, the colors would mostly be useful for people who don’t read but I’m designing a game that depends a lot on reading.