no signal stream 112:

Docket:

  • Cards can lose data when loaded
  • Make up and down ranges for the camera look controls bigger
  • Change the names and descriptions of the card to be more clear; “Access Card” and “Comms card” seems like different things, rename to “Comms access card”, add a description of what the access cards do.
  • Add changes are autosaved hint to card writer
  • Add card reader image when card is not inserted.
  • Add a comment about sequence a being like a “secure” password
  • Make lighting under rugs brighter
  • WASD bounds need to be bigger
  • There might be a mislabeled Elevator R drive?
  • Move comms computer off the floor, split the card writer to another computer
  • Add button to tutorial circuit
  • Rework signal UI so that it shows the drive space requirements first, then shows a button to analyze the signal, then shows the signal and the transcript
  • Make labels for drives and computers more clear
  • Add velcro text to velcro mats I think this would not look good. I think implementing an interaction is much better, but we don’t have time for that right now.
  • Add logos to drives

For later:

  • Find ways to encourage more clipping
  • Beacon search UI is hidden when zoomed Not an issue anymore because you now have to press a button (which happens while zoomed out) to show the UI.
  • Play unread notification sound when a new log is available
  • Change encrypted error for logs to be more descriptive
  • Support WASD in spin box
  • Add a way to take notes?
  • Add interaction with the velcro mat, use cloth items or add velcro strips to hard items
  • disable look control in inventory, disable wasd
  • Numpad doesn’t work
  • Update to Godot 4.3
  • Game keeps forgetting the monitor setting