the recorded data animations

calm waves at a rocky shore

rain seen through a window

grass in a tank wiggling a bit

high waves crashing into rocks on a shore

On today’s stream, I spent some time working on integrating a few animations into the recorded data to make the various scenes more interesting.

  • I wrote a vertex shader for the grass to make them wiggle a bit.
  • I integrated the Definitive Stylized Water asset and made one of them very wavy.
  • I used a particle system to make it RAIN (I like rain)

Hopefully @Titanseek3r and I can finish this game soon!