✨ schedule for the first week of the year! ✨
The first week of the year is upon us and I am returning to streaming once again. ❤️
Description | Category | Time (UTC +0) |
---|---|---|
hooking up C# to Godot! | Game Dev | 2022-12-15 00:33 |
implementing “render” functions! | Game Dev | 2022-12-17 18:30 |
making short-form video in shotcut | Video Production | 2022-12-19 23:51 |
slithering around in snake pass | Snake Pass | 2023-01-01 18:00 |
pivoting to grid coverage mechanics | Game Dev | 2023-01-02 18:00 |
preparing album for release | Music | 2023-01-04 00:00 |
The last few times I streamed, I finally hooked up the eighth rewrite of my inventory system library back up to Godot and made a few short-form videos in Shotcut!
In the coming days, I’m:
- Playing Snake Pass, a platforming game with an interesting movement mechanic that involves slithering around like an absolute maniac. This game has been on my backlog for a long time and I’m really looking forward to seeing how they implemented the controls.
- Working on my game in Godot again, but this time I’m going to pivot from making an inventory management game to making a smaller game about grid coverage as a stepping stone to the bigger game I want to make.
- Mastering music in FL Studio for the upcoming personal tradition of releasing an album on my birthday. I don’t have that many tracks, but maybe I can squeeze a sixth track in before release?
I hope to see you around!